• BroBot9000@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    32
    ·
    edit-2
    3 days ago

    You don’t need to know how to kill people to make movies/games about killing people.

    Sounds like gun wanking from a wanna be American.

    • givesomefucks@lemmy.world
      link
      fedilink
      English
      arrow-up
      34
      arrow-down
      2
      ·
      3 days ago

      If people making a game where guns are a heavy focus don’t know anything about guns…

      You end up with shit like Cyberpunk’s magazine fed revolvers.

      Guns aren’t rocket appliances, you don’t need to spend years obsessing about them to know how they work.

      Like, what if someone made a racing game with zero idea how a car actually worked?

      Doing research should be a pretty low bar

        • callouscomic@lemmy.zip
          link
          fedilink
          English
          arrow-up
          5
          ·
          2 days ago

          No kidding. They just go and make Khajiit without ever owning cats or even like researching them at all. Pathetic.

      • Nalivai@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        8
        ·
        3 days ago

        The only people who’s lifes was affected by cyberpunk magazin fed revolvers are gun nerds, and they will be upset regardless. It’s better to allocate resources on something useful rather than trying to appease every kind of nerd, unless you’re making a simulator, which neither cyberpunk nor Kojima’s drug induced dreams actually are.

      • BroBot9000@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        16
        ·
        edit-2
        3 days ago

        Doing research in how something functions is one thing but you don’t have to have first hand experience taking a gun apart or knowing how to kill in order to model or program better.

        This is the level of gun worship of some Americans.

        Blocking gun apologists 🤦‍♂️

        • shani66@ani.social
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 days ago

          Can you block me too? You just seem generally dumb and kinda anti-passion in general.

          • BroBot9000@lemmy.world
            link
            fedilink
            English
            arrow-up
            5
            arrow-down
            7
            ·
            3 days ago

            It helps you better 3d model a car and texture a street sign?

            There is a diminishing return on how much you’re able to use that real world experience.

            Knowing how to drive helps but you don’t have to have driven every damn car that’s in the game you are making while also taken the engine of each one apart and memorized the serial numbers. Hideo is going into that kind of territory.

        • Ptsf@lemmy.world
          link
          fedilink
          English
          arrow-up
          9
          arrow-down
          1
          ·
          3 days ago

          There are plenty of complaints to lob at Americans, but… Hideo isn’t American, and plenty of countries especially those that have mandatory enlistment (Norway, Sweden, etc) will have a populace that is familiar with the operation, maintenance, and use of firearms to a greater extent than your average American… So get your head out of your 🍑?

        • BussyGyatt@feddit.org
          link
          fedilink
          English
          arrow-up
          8
          ·
          3 days ago

          idk there’s plenty of legitimate criticism to lob at america’s gun fetishism but i just dont see the application here

    • 反いじめ戦隊@ani.social
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      1
      ·
      edit-2
      3 days ago

      When this bit made it in to snake eater, folks realized Kojima is really enthusiastic about guns. It’s been there in the earlier games, but yeah, developers are not even taking modicum research when designing current military tech.

    • supersquirrel@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      5
      ·
      edit-2
      3 days ago

      There might be some truth to aspects being made here, but overall yes I completely agree I think this is leaning precisely into the kind of worship of the aesthetics of violence/guns that leads to things like the fatal shooting of Halyna Hutchins by Alec Baldwin on the film set for the movie “Rust”.

      https://www.mercurynews.com/2021/11/23/alec-baldwin-threatened-to-assault-30-rock-director-was-challenging-on-show-new-book-says/amp/

      If you want to learn how to safely handle a firearm or other weapon and integrate that knowledge into the games you make, cool… and I mean I guess this is news? but it turns out integrating genuine outside knowledge into video games can be interesting. However you could have chosen literally any other hobby or niche body of knowledge to obsess about and integrate into your video game development and gotten a similar if not larger return in your investment of effort spent not directly practicing getting better at making video games.

      By the logic being argued here about weapons, would be game developers should prioritize becoming experts at fishing wayyyyyyyyyyyyyyyyy before guns because fishing mechanics are in an absurd amount of video games and no matter what type of game you make you can probably integrate a fishing minigame into it. Further, it is very rare that game developers actually try to create realistic fishing games even though there is evidently a lot of interest in fishing in videogames.

      Also… Euro Truck Simulator 2 has sold 13 million copies… do we need to consider the fact that game developers should maybe get a commercial truck drivers license before developing games because of the indication of how clearly players desire realistic truck driving games?

      • BroBot9000@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        4
        ·
        3 days ago

        Exactly this.

        Doing research in how something functions is one thing but you don’t have to have first hand experience taking a gun apart or knowing how to kill in order to model or program better.