I don’t really have anyone else to shout at about this, but it’s an amazing way to host services in rootless containers entirely in user space using systemd (systemctl --user
).
https://docs.podman.io/en/latest/markdown/podman-systemd.unit.5.html
I don’t really have anyone else to shout at about this, but it’s an amazing way to host services in rootless containers entirely in user space using systemd (systemctl --user
).
https://docs.podman.io/en/latest/markdown/podman-systemd.unit.5.html
I love the concept too and I just hope it will catch on much more than this. To convert your compose files you could use Podlet. I’m also working on converting it to JavaScript(PodletJS) so it’s available in it-tools.
Go for Podlet though, really nice for command lines.
Sorry for all the links, I got overly excited 😆
Thank you for telling me about Podlet. I’ve been using
podman-compose
for all my containers but I’ve thought about converting them to systemd units. The only thing I’m unsure about is whether it’ll still be easy to access the container files. Currently I have acontainers
folder with a folder for each service inside it. Inside that, there’s thecompose.yml
and the folders with the container data. I map all container folders, with data that needs to be kept, to a folder that sits right next to the compose file. If it’s just temporary data (like caches), I oftentimes map it to a volume because it doesn’t matter if I lose it. Do you know if I can still do it like this (or in a similar way) if I use systemd units?The spec for quadlets has a few dedicated homes for the .pod, .container, etc. files. You can absolutely mount directories or files wherever (
%h
is$HOME
for systemd unit files). See the Volume description for Container unit files: https://docs.podman.io/en/latest/markdown/podman-systemd.unit.5.html#volumeI used podlet on my compose file. I was a little disappointed in the limitations, as a lot of things like variable interpolation isn’t available.
That said, the output made me wonder why I’ve waited! It was so much simpler than I imagined. It also helped demystify unit files a bit more.