The one thing I wonder about these kinds of regulations is how it would affect certain types of game that by their very design require a robust multiplayer environment/server interactions and therefore heavy server requirements. I can’t see the text of this for some reason, so I wonder if there are exemptions for such things? Or perhaps mandating that once the company stops support they have to release source code so that some attempt can be made to make it work on servers available to those who would like to host the PD game. Basically I don’t think you make laws that a company has to rewrite their game to be single player, so what’s a good solution?
The solution is to release the server binary and allow the customers to run their own servers when support ends. This would come into effect for future games.
The one thing I wonder about these kinds of regulations is how it would affect certain types of game that by their very design require a robust multiplayer environment/server interactions and therefore heavy server requirements. I can’t see the text of this for some reason, so I wonder if there are exemptions for such things? Or perhaps mandating that once the company stops support they have to release source code so that some attempt can be made to make it work on servers available to those who would like to host the PD game. Basically I don’t think you make laws that a company has to rewrite their game to be single player, so what’s a good solution?
The solution is to release the server binary and allow the customers to run their own servers when support ends. This would come into effect for future games.