Y’know, while I also think it’s exaggerated, there’s definitely some truth to it. I was playing it on my phone while my friend’s kids were watching, and they incessantly tried to get me to pick opening packs over any other game mechanic.
I think it definitely does abuse that “loot box opening” dopamine pathway a little too well in a perhaps a less than healthy sort of way, even if it doesn’t cost you any real money.
So while it is a very good deck building strategy game, I totally get the reason it has the reputation it does.
It’s a really fun game. People exaggerate the “addictive” aspect because… you know… “internet”
Y’know, while I also think it’s exaggerated, there’s definitely some truth to it. I was playing it on my phone while my friend’s kids were watching, and they incessantly tried to get me to pick opening packs over any other game mechanic.
I think it definitely does abuse that “loot box opening” dopamine pathway a little too well in a perhaps a less than healthy sort of way, even if it doesn’t cost you any real money.
So while it is a very good deck building strategy game, I totally get the reason it has the reputation it does.
It’s also a card game. Card games are practically synonymous with human civilization. So it already has innate appeal to a wide audience.