Zippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 10 days agoHideo Kojima proposes a game where the protagonist forgets abilities if players take too long a breakwww.rockpapershotgun.comexternal-linkmessage-square35linkfedilinkarrow-up194arrow-down16
arrow-up188arrow-down1external-linkHideo Kojima proposes a game where the protagonist forgets abilities if players take too long a breakwww.rockpapershotgun.comZippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 10 days agomessage-square35linkfedilink
minus-squaremagnetosphere@fedia.iolinkfedilinkarrow-up69arrow-down2·10 days agoPunish players for reducing their screen time. Fucking brilliant.
minus-squareBigPotato@lemmy.worldlinkfedilinkEnglisharrow-up12·9 days agoIn fairness, he also made a game where you win by taking two weeks off.
minus-squareAlaik@lemmy.ziplinkfedilinkEnglisharrow-up2·6 days agoI mean, that was pretty clever. I’ll give him that. Plus the whole psycho mantis thing in the ps1 days.
minus-squaremagnetosphere@fedia.iolinkfedilinkarrow-up6·9 days agoOkay, that adds some interesting perspective and depth to his thinking. Thanks!
Punish players for reducing their screen time. Fucking brilliant.
In fairness, he also made a game where you win by taking two weeks off.
You talking about the old sniper?
Yup
I mean, that was pretty clever. I’ll give him that. Plus the whole psycho mantis thing in the ps1 days.
Okay, that adds some interesting perspective and depth to his thinking. Thanks!